RAGNAROK
Ragnarok Online game
Ragnarok Online is a fantasy MMORPG heavily influenced by Norse mythology and set in a wider world. Choose from countless classes and defeat monsters, take part in PVP battles for territory and compete for prizes and awards.
In the United States, the average red building brick used is (approximately) 7.5 inches long, 3.5 inches wide, and 2.25 inches thick. Nintendo's Game Boy was the first generation of portable entertainment devices (approximately) 5.75 inches long, 3.5 inches wide and 1.25 inches thick. So if you’ve ever heard someone say that the old gameboys were the size of a brick, they’re not too far away. With all these sizes, they couldn’t save a game. They didn’t even catch a saved game. This was done with all cartridges. They didn't have Wi-Fi (although you can connect two game boys to a cord, some for head-to-head Tetris action, or swap your Pokemon). They didn’t even have a color screen, let alone backlighting.
Ragnarok M: What does eternal love have to do with this? As a frame of reference I am telling you all so that you can understand how wonderful it is to run a brand new MMORPG on the internet which is only (approximately) 6 inches 3 inches 3 inches. Approximately 1/4th quarter and a fraction of the weight of the boy playing from 1 year. Yes, that's right, Game Boy turns 0 this year. That’s right, the price is high enough for my Pixel, but it’s basically a portable computer, and I tell you, it’s the Ragnarok M.
The first screen you see will lead to character selection. I think it's beautiful.
I am going to warn you, Ragnarok M is a next common mobile MMORPG. If your phone is a few years old, you are probably going to fight it. Before you download, check your phone's specs against the minimum requirements on Google Play or iTunes page
Saying: Download this game. Okay, be careful: if you want a mobile MMORPG with stunning graphics, reasonably good audio, download this game (I think sometimes music can be a little better to improve the environment), and a flashy content. There is so much content in this game that it is often challenging to know exactly where to start or what to do. Fortunately, the game has a great search tracking system and after about 20 levels (base level, not job level) you can also choose an assistant who can help you keep track of daily work (they also track exchange rates, which is super useful).
I can't stress enough how beautiful this game is. I hadn’t actually played Real Ragnarok online before this assignment, so before writing this review I wanted to load it up and tinker around with it, just for my own comparison. Honestly, the graphics of mobile games blow up the desktop title. These are the same, and it certainly has the same feel, but the graphics of the Ragnarok M are more authentic and clear with better animation. The resolution is very difficult, and it makes a huge difference. Gravity Interactive Inc., who created the original Ragnarok Online, also created Ragnarok M, and you can tell that they were dedicated to bringing something of modern technology to their fanbase as well as being true to the original title app.
A short snippet from the original Ragnarok Online for comparison.
The first thing that will probably be very familiar to Ragnarok online players is the class system. Both games have a screenshot where you choose a class and customize your look. The only look though is really relevant, because once you enter the game you start as a novice, regardless of which class you choose. As the tutorial progressed you finally got the chance to choose a base class from the list of Acolyte, Merchant, Swordman, Thief, Archer or Magician (Ragnarok Online Technically Mag, but whatever). At work level 40 (not to be confused with the base level) there are two subclass choices for each class, which from there continues to evolve into stronger and more powerful versions.
For example, a merchant may be a blacksmith or an alchemist. I chose the blacksmith line, which could later be white and then a mechanic. The two lines clearly differ in their play style and purpose, as well as which figures work best for them. Fortunately, from the start, the game gives you a little helpful advice on how to move your character forward. At each level you are given a certain number of attribute points for distribution. You can distribute them as you like, or click the "Builds" button for suggestions. It can show the different roles of your character and suggest where to place your skill points so that that role can be best played in the game. Considering the longevity of the game and my incompetence with it, I found it to be a pleasantly helpful feature.
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