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Ragnarok

 Ragnarok Online game

Ragnarok Online is a fantasy MMORPG heavily influenced by Norse mythology and set in a wider world. Choose from countless classes and defeat monsters, take part in PVP battles for territory and compete for prizes and awards.

In the United States, the average red building brick used is (approximately) 7.5 inches long, 3.5 inches wide, and 2.25 inches thick. Nintendo's Game Boy was the first generation of portable entertainment devices (approximately) 5.75 inches long, 3.5 inches wide and 1.25 inches thick. So if you’ve ever heard someone say that the old gameboys were the size of a brick, they’re not too far away. With all these sizes, they couldn’t save a game. They didn’t even catch a saved game. This was done with all cartridges. They didn't have Wi-Fi (although you can connect two game boys to a cord, some for head-to-head Tetris action, or swap your Pokemon). They didn’t even have a color screen, let alone backlighting.

Ragnarok M: What does eternal love have to do with this? As a frame of reference I am telling you all so that you can understand how wonderful it is to run a brand new MMORPG on the internet which is only (approximately) 6 inches 3 inches 3 inches. Approximately 1/4th quarter and a fraction of the weight of the boy playing from 1 year. Yes, that's right, Game Boy turns 0 this year. That’s right, the price is high enough for my Pixel, but it’s basically a portable computer, and I tell you, it’s the Ragnarok M.

The first screen you see will lead to character selection. I think it's beautiful.

I am going to warn you, Ragnarok M is a next common mobile MMORPG. If your phone is a few years old, you are probably going to fight it. Before you download, check your phone's specs against the minimum requirements on Google Play or iTunes page

Saying: Download this game. Okay, be careful: if you want a mobile MMORPG with stunning graphics, reasonably good audio, download this game (I think sometimes music can be a little better to improve the environment), and a flashy content. There is so much content in this game that it is often challenging to know exactly where to start or what to do. Fortunately, the game has a great search tracking system and after about 20 levels (base level, not job level) you can also choose an assistant who can help you keep track of daily work (they also track exchange rates, which is super useful).

I can't stress enough how beautiful this game is. I hadn’t actually played Real Ragnarok online before this assignment, so before writing this review I wanted to load it up and tinker around with it, just for my own comparison. Honestly, the graphics of mobile games blow up the desktop title. These are the same, and it certainly has the same feel, but the graphics of the Ragnarok M are more authentic and clear with better animation. The resolution is very difficult, and it makes a huge difference. Gravity Interactive Inc., who created the original Ragnarok Online, also created Ragnarok M, and you can tell that they were dedicated to bringing something of modern technology to their fanbase as well as being true to the original title app.

A short snippet from the original Ragnarok Online for comparison.

The first thing that will probably be very familiar to Ragnarok online players is the class system. Both games have a screenshot where you choose a class and customize your look. The only look though is really relevant, because once you enter the game you start as a novice, regardless of which class you choose. As the tutorial progressed you finally got the chance to choose a base class from the list of Acolyte, Merchant, Swordman, Thief, Archer or Magician (Ragnarok Online Technically Mag, but whatever). At work level 40 (not to be confused with the base level) there are two subclass choices for each class, which from there continues to evolve into stronger and more powerful versions.

For example, a merchant may be a blacksmith or an alchemist. I chose the blacksmith line, which could later be white and then a mechanic. The two lines clearly differ in their play style and purpose, as well as which figures work best for them. Fortunately, from the start, the game gives you a little helpful advice on how to move your character forward. At each level you are given a certain number of attribute points for distribution. You can distribute them as you like, or click the "Builds" button for suggestions. It can show the different roles of your character and suggest where to place your skill points so that that role can be best played in the game. Considering the longevity of the game and my incompetence with it, I found it to be a pleasantly helpful feature.

Here is the cue level up music.

Entering the game, I was a bit worried about the controls. I thought there would be some ‘click on the ground to move’ functionality and I wasn’t disappointed. There is also a click and hold "joystick" function. Normally I don't care about these, and I haven't had the good fortune to play many games with them, but the joystick with Ragnarok M is centered around the screen wherever you are, and then drag your finger. I felt it gave you pretty good precise movement. Better yet, though, you can open your map and click on any location in it, and your character will move to that location. This is surprisingly effective for searching, especially when combined with the Ragnarok M's general Dandy auto-combat feature.

The auto-combat feature is something that some people in the game find controversial. Apparently Ragnarok had some problems booting online (the fight was pretty easy. You can just press a button and it can be attached to a nearby target). So you will have people with multiple accounts that clear the dungeon and interfere with the gameplay of other players. I can see how this will cause some annoyance. The claim is that the same thing is happening now at Ragnarok MA I don’t want to leave anyone else’s experience, but I don’t see it as a problem. People talk about “murder theft” by other players, but it seems like anyone who tags a certain crowd gets part of the experience. Also, if you are running towards one crowd and it is killed, you simply go back to the other crowd. So maybe I'm missing something, but it really wasn't a problem for me.

A little more GIF, but it lets you see different movement systems, as well as automatic combat at work.

There is a strange restriction on how long you can play each day. You will get 0000 minutes of play time per day, as well as the extra 0 minutes you can save by hanging on a phonograph in the zone. This is a total of 6 hours of play time, which is not bad for most people. Also, unused play time from one day to the next carries a maximum of 600 minutes. This means that after a reset you can get a total of 50000 minutes of play time for 900 minutes from the record player. This is 1 17 hours. Honestly, even an enjoyable game like Ragnarok M, I didn’t find myself sitting there 17 hours straight. Which is why that auto-war thing is so beautiful. The game loses all grindy for you. And you don’t stop XP gain or complete loot after your time is up, the rate just slows down (I couldn’t read exactly how slow it gets, because I didn’t finish the time to pay attention).

Plus Grinding Mobs is the only way to get exp or loot. There are many important things you can do. There is Standard Story & Side Quest, Daily Mission Board, Daily Time Rifts (an off-co-op PVE example that the team needs), PVP Arena, crafting and more. There is just an absolute ton. Probably within hours of being active and playing FK I just scratched the surface, and nowhere near what I would call an endgame, but it’s a fun journey. Yes, the game has a grindy leveling system, but again, with auto-combat, it doesn't feel badly grinded.

Now, one more thing needs to be touched: monetization. Ragnarok M is a free-to-play game, which means you have to have microtransactions. Frankly? They rely on what I would call “pay-to-win” according to my own standard definition: you can buy things from the cash store that you can’t earn with simple gameplay that gives you the advantage of fighting. The game sells the game's currency, Jenny, perfectly, but players can also achieve some things using the Gaspon machine that are quite beautiful compared to other things that come to you, even through craftsmanship. However, like all Gashapon machines, the rewards are random. Basically, these are just lootboxes that you open immediately instead of taking them to your list. However, you can buy most things on the exchange using Jenny, because not everyone can use all the items, so to me, it’s a kind of wash. You can also get tickets for gossip machines by playing games. I’m not sure where I got them, but I’ve had the opportunity to turn the crank a few times, and get a plow hammer and a clean hat.

Did you know that gossip (sometimes gossip) is an anomatopia?

In terms of monetization I can choose a bit, but I don’t think Ragnarok M’s are all bad. Of course, I wasn’t too involved in PVP mode, or I usually don’t have a competitive nature when playing MMORPG. I don’t evaluate my fun based on the performance of others, but based on my own experience. My experience is that the game was fun enough to play without spending any money. For that reason, if I continue the game, which I probably will (I found a great guild, and it's a really fun game), I'll probably end up buying some cat coins with real money in an effort to support the gods.

I have to say that, above all, I consider myself very lucky that I can survive when gaming is in such a state. I carry in my pocket something that is capable of doing what would have required a skyscraper-sized machine just 40 years ago. When I played EverQuest, we joked about putting the toilet in your gaming chair, so you didn't miss anything when you went to the bathroom. Now, I take my game wherever I go. I just have to make sure I don't throw it in the toilet.

Ragnarok got 4 out of 5 M5 stars. If it were an original game and not a remake, I would probably stay with it5.

Overview of the Ragnarok game

Ragnarok Online (more) is an isometric MMORPG made by Gravity and based on Lee Myung-jin's Manawa Ragnarok. Players are immersed in a beautiful 3D environment with intensively designed 2D Sprite. A huge selection of classes fits from each play style. Players gain experience crawling through dungeons, fields and labyrinths to kill monsters. Create a party and fight powerful bosses for rare things, or join a guild and fight for control of the castle in PVP. A large selection of cosmetics sets your character apart and frequently breaks from the adventures of the competition for competitive prizes and awards.

Ragnarok Online Key Features:

Large Scale PVP - Guilds compete against each other for control of the castle.

More than 50 unique classes - each with special skills and style of play.

Huge world - dungeon and lots to explore with the boss.

Unique isometric art style - a combination of 2D character and monster sprite and a 3D environment.

Weekly events - various competitions where players can win prizes and fame.

About Ragnarok game

In the world of Rune Midgard, it was a battle between gods, humans and demons ...

Tired of fighting long killings, the parties enter into an uncomfortable ceasefire. The truce turned into a fragile peace that lasted for thousands of years.

When the memory of that great war fades, people start going back to corruption, selfishness and arrogance.

This time of peace is suddenly broken by strange cries that are broken by the division of God, man and demons. Once peaceful creatures began to attack the village and violent earthquakes tore the whole continent apart.

Terrible corporations in the North are involved in curved genetic testing and the recent discovery of a pan-dimensional portal has opened up surprising new adventures.

With the threat of destroying the Ragnarok Rune Midgard, Dure adventurers must move forward and fight the forces of chaos. Join your friends in exploring the world and create your own legend in RO!


Ragnarok Ragnarok Reviewed by Shaon Blog on October 21, 2021 Rating: 5

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